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  1. Series Description
  2. Regulations
  3. Cars / Upgrades
  4. Rules
  5. The Reporting Of Incidents

Series Description

    Spanning across the globe, the GSR Super Series will consist of 6 unique events representing the crown jewels of motorsports. From IndyCar to GT3 to Vintage Prototype, the champions of the GSR Super Series must prove their worth across the entire spectrum of racing.

  This series will be run on Project Cars 2 on the Xbox One.


Technical Regulations


Cars / Upgrades

- Tuning is allowed and encouraged

- The following cars, along with any approved future DLC, are available to drive:

LMP2 - 4 Hours of Daytona:
2016 Ligier JS P2 Honda
2016 Ligier JS P2 Judd
2016 Ligier JS P2 Nissan
2016 Marek RP 219D LMP2
2013 Oreca 03 Nissan
2016 RWD P20 LMP2

IndyCar - Indianapolis 500:
2016 Chevrolet Dallara IR-12 Chevrolet (Speedway)
2016 Honda Dallara IR-12 Honda (Speedway)

Vintage Prototype A - 4 Hours of Le Mans:
1970 Ferrari 512 M
1970 Ferrari 512 S
1970 Porsche 917K
1971 Porsche 917 LH

V8 Supercars - Bathurst 750:
2013 Ford Falcon FG V8 Supercar

Formula A - Grand Prix of Monaco:
2011 SMS Formula A


2017 Acura NSX GT3
2013 Aston Martin Vantage GT3
2015 Audi R8 LMS GT3
2015 Audi R8 LMS Endurance GT3
2015 Bentley Continental GT3
2016 Bentley Continental GT3
2016 BMW M6 GT3
2012 BMW Z4 GT3
2015 Cadillac ATS-VR GT3
2016 Ferrari 488 GT3
2012 Ginetta G55 GT3
2016 McLaren 650S GT3
2015 Mercedes AMG GT3
2013 Mercedes-Benz SLS GT3
2016 Nissan GT-R Nismo GT3
2016 Porsche 911 GT3 R
2016 Lamborghini Huracan GT3
2015 Renault Sport RS 01 GT3


   Miscellaneous Information

- Max 2 drivers per car per race, although you may enter alone or as a pair if desired. However, two driver teams will be strongly encouraged if turnout is high.

- Endurance races will consist of two 2 hour stints with a 15 minute break in between. Individual races will be apporximately an hour and a half worth of laps.



- There is no maximum or minimum length of time that any driver may or must be in the car. However, in order to qualify for driver points, a driver must take part in at least 1 stint.

- There will be a team championship as well as a drivers championship. Team championship points will simply be the point value of the finishing position for each race. Driver points will go to all drivers on a team that take part in 1 or more stints to qualify for driver points. A bonus point will be awarded to the driver on each team who travels the farthest distance in the race. 

- Each driver will only be allowed in 1 car/entry per race. Bringing out a one-off car when not racing with their team will not be allowed.

- Each team must submit a driver stint schedule before each race. If there will be a mid race change, someone from the team must notify an admin of the change asap.

- Any interference with the ongoing race (i.e. crashing, pushign out of fuel cars), or unecessary behavior (i.e., donuts,burnouts) will result in a disqualification.

- Any driver that leaves or lags out will be recorded as completing the amount of laps the game results show. 

- All drivers on a team must use the same livery

- GSR driver numbers will not apply for this championship. Upon sign up, the team will select a car number. No duplicate numbers will be allowed, regardless of class

4 Hours of Daytona:

- Rolling starts will be used for both the start and restart.

- All drivers will compete in LMP2 class cars.

- There will be two stints of 2 hours each with a 15 minute break inbetween.

Indianapolis 500k:

- A 3-wide rolling start will be used for the start, while restarts will be single file.

- Cautions will be used for crashes involving 2 or more cars.

- Race will be 100 laps.

4 Hours of Le Mans:

- Rolling starts will be used for both the start and restart.

- All drivers will compete in Vintage Prototype A cars.

- There will be two stints of 2 hours each with a 15 minute break inbetween

Grand Prix of Monaco:

- Race will begin with a standing start.

- All drivers will compete in Formula A cars.

- Race will be 60 laps.

Bathurst 750:

- Race will begin with a standing start

- All drivers will compete in V8 Supercars.

- Race will consist of two 60 lap stints.

4 Hours of Nurburgring:

- Race will begin with a rolling start

- All drivers will compete in GT3 cars.

- There will be two stints of 2 hours each with a 15 minute break inbetween.



Lobby Settings

Weather will be current to real world based on Accuweather. 

Time progression is listed on the calendar. 

Damage is set to simulation, with the exception of Indianapolis, which will be set to performance impacting.

Mechanical failures are on.

Pit stops are manual.

Driver aids will be set to realistic.



Points – Points will be awarded at the end of a race, you will accumulate points towards the team championship dependent upon your finishing position in each race. 

Points Awarded

Below are the finishing race positions and corresponding points allocations for the driver.

1st. - 30 
2nd. - 24
3rd. - 20
4th. - 17
5th. - 16
6th. - 15
7th. - 14
8th. - 13
9th. - 12
10th. - 11
11th. - 10
12th. - 9
13th. - 8
14th. - 7
15th. - 6
16th. - 5

Reporting Of Race Incidents

 All incidents can be reported directly after a stint has been completed. Video evidence must be presented to the admins in order for a review to take place. It is up to each team/driver to present video evidence and not the admin team.

The replay/replays will be reviewed by the administrators and a decision will be made as to whether or not anyone is to blame and if a penalty should be given to one drivers or the entire team

Penalties may include, depending on the severity, a drive-through, loss of laps/position, probation, or suspension of drivers/team from the series.