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  1. Series Description
  2. Regulations
  3. Points 
  4. Cars / Upgrades
  5. Paint
  6. The Reporting Of Incidents

Series Description

A sereis of medium length Formula B races at a variety of real-life Grand Prix circuits with tyre wear coming into play.

This series will be run using Project Cars on the Xbox One.


Technical Regulations

- All competitors will run the Formula B.

- There will be a 10 minute qualifying session before each race.

- This championship is open to level 2 drivers and above.

Sporting Regulations

- This championship will be run with teams of up to two drivers.

- Only cockpit view will be allowed.

- TCS, ABS, STM are not allowed.

- The racing line is not allowed.

- Race time will be set at 1:00PM local time.

- Weather will be real, based upon real-time weather network information from

- All races will begin with a standing start.

- There will be no full-course caution periods.

- There will be no pace car in use in this series

- There will be no restarts during a race unless lag causes a multi-car accident in the first two laps. Restarts can only be called by the senior GSR Admin participating in the race. 


Points – Points will be awarded at the end of a race, you will accumulate points towards the driver standings and manufacturer championship dependent upon your finishing position in each race.

Points Awarded

Below are the finishing race positions and corresponding points allocations for the driver.

*1 point will be awarded to the driver who scores the fastest clean lap of the race

1st. - 30 
2nd. - 24
3rd. - 20
4th. - 17
5th. - 16
6th. - 15
7th. - 14
8th. - 13
9th. - 12
10th. - 11
11th. - 10
12th. - 9
13th. - 8
14th. - 7
15th. - 6
16th. - 5


The car for this series is the Formula B.

Tuning is allowed for this series and is encouraged. 


Drivers must declare which of the paint schemes/driver numbers provided by the game they will be using in the series forum thread.

Reporting Of Race Incidents

Reporting Of Race Incidents – All incidents must be reported directly after the race and not during the race. Race incidents will not be discussed during the race and all replays must be saved by the driver making the complaint because if there is a lag which caused the incident then it will not be visible by somebody else’s replay.

The replay/replays will be reviewed by the administrators and a decision will be made as to whether or not anyone is to blame and if a penalty should be given to any or both drivers.