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Index

  1. Series Description
  2. Regulations
  3. Points 
  4. Cars / Upgrades
  5. Paint
  6. The Reporting Of Incidents

Series Description

The premier open-wheel/single seater championship in North America, drivers must conquer road courses, street circuits, and high speed ovals in order to be crowned IndyCar champion. 

This series will be run using Project Cars 2 on the Xbox One.

Regulations

Technical Regulations

- All competitors will run either the Honda or Chevrolet Dallara IR-12.

- Drivers cannot change car mid-season without admin approval.

- There will be a 10 minute qualifying session before each race with the exception of the Indianapolis oval.

- This series is open to all drivers.

Sporting Regulations

- This championship will be run with a drivers championship and a team championship.

- Only cockpit view will be allowed.

- TCS, ABS, STM are not allowed.

- The racing line is not allowed.

- Race time will be set to a predetermined time.

- Weather will be real, based upon real-time weather network information from     http://www.theweathernetwork.com

- All races will be run to a predetermined number of laps.

- All races will begin with a rolling start, however, the lobby will be set to a standing start to allow us the ability to do a manual formation lap on our own.

- All races besides the Indianapolis oval will use a two wide start. Indianapolis oval will use a three wide start. All restarts will be single file.

- Pit stops will be manual.

- On road and street courses, drivers must use both the black primary and the red alternate tires for at least two (2) laps (one may be completed on pit lane) in the race. The exception to this rule will be on ovals and in races that are declared wet. Failure to comply with this rule, regardless of reason, will result in a one (1) lap penalty.

- There will be full-course caution periods for incidents involving 2 cars and at least one spin. Drivers who take damage and pit under a closed pit lane must restart at the back.

- Pits will be closed under caution until all cars not involved in an incident are grouped together behind the leader.

- Cars that are a lap down will not be waved around under yellow. They will be allowed to rejoin at the back of the pack if they are the only car to stay out when everyone in front of them pits.

- Start and restart speeds will be determined by the leader, but must be between 50 and 100 mph. Drivers must maintain a 1-2 gap on restarts as the leader crosses the line.

- Unless otherwise stated, the start/finish line will serve as the restart line.

- A pace car may be used at select events depending on grid availability.

- Round 2 at the Indianapolis oval (Indy 500k) will use a week long qualifying format. Each driver will be allowed three attempts to make the field under admin supervision. The fastest 15 drivers will make the field with no provisionals awarded.

- There will be no lobby restarts during a race unless lag causes a multi-car accident in the first two laps. Restarts can only be called by the senior GSR Admins participating in the race. 

Points

Points – Points will be awarded at the end of a race, you will accumulate points towards the driver standings and manufacturer championship dependent upon your finishing position in each race.

Points Awarded

Below are the finishing race positions and corresponding points allocations for the driver.

*1 point will be awarded to the driver who scores the fastest clean lap of the race.
**1 point will be rewarded to the driver who wins pole position.

1st. - 30 
2nd. - 24
3rd. - 20
4th. - 17
5th. - 16
6th. - 15
7th. - 14
8th. - 13
9th. - 12
10th. - 11
11th. - 10
12th. - 9
13th. - 8
14th. - 7
15th. - 6
16th. - 5

Cars/Tuning

Drivers may use any of these cars:

- 2016 Dallara IR-12 Honda

- 2016 Dallara IR-12 Chevrolet

Tuning is open for all events and encouraged.

Paint

Drivers must declare which of the paint schemes/driver numbers provided by the game they will be using in the series forum thread. Drivers will be expected to use these liveries for the entire season. Team drivers must use liveries of one real world team.

Reporting Of Race Incidents

Reporting Of Race Incidents – All incidents must be reported directly after the race and not during the race. Race incidents will not be discussed during the race and all replays must be saved by the driver making the complaint because if there is a lag which caused the incident then it will not be visible by somebody else’s replay.

The replay/replays will be reviewed by the administrators and a decision will be made as to whether or not anyone is to blame and if a penalty should be given to any or